The Democratic path involves some sneaky diplomatic maneuvering, scaring the other nations in Europe into your sphere of influence by speaking up strongly against the Soviets and demonizing them. The branch also enables the recreation of the Central powers via stimulating imperial sentiment in the Austro-Hungarian successor states and the assassination of Mussolini in favor of King Victor Emmanuel III.Ĭan you taste that sweet Tsingtao beer? Ahhh, come to fatherland. To this end, a new very powerful late-game focus has been added that will flip a significant amount of the country’s military production to naval production, in case the Soviet Union has been defeated and the player wishes to focus on the West (also available to fascists, if the player owns the DLC). The former leads to Germany once again asserting its right of a ‘place in the sun’ (bullying China or Japan for the return of Tsingtao), focusing heavily on rebuilding its High Seas Fleet to challenge Britain (including some nice bonuses to battleship production and research), and then taking the fight to the British and French for their colonies. In the Imperial branch, the player now gets the choice of either avenging the Great War, or letting bygones be bygones and focusing on the Communist threat. ![]() Who wouldn’t want this guy leading their country? ![]() These changes do affect industrial balance somewhat, and we will go into how we handle that at the very end of the diary. As a bonus, the 5th research slot is now accessible somewhat earlier, and no longer requires Air Innovations II. Initially only being a quick path of 4 focuses, it has now been expanded into a full 16-focus monstrosity, with paths leading into more fortification focuses, more domestic industrial focuses, and more focuses dealing with the ‘economic vassalization’ of Hungary and Romania and other areas of Europe. For instance, we made some effort to flesh out the industrial part of the German tree. Furthermore, even players who do not buy the DLC will see some of these changes. In the next DLC, Germany will have its focus tree updated to bring it more in line with the new trees of minor nations, especially in terms of alternate history options. For now, though, we figured a good start would be the most popular nation in HOI4: Germany! If this proves popular we plan to keep doing this in future expansions and eventually have all the majors with more options. So, while we will naturally be adding some new focus trees, this time around we will also be revamping two major nations. Unfortunately, many of our focus trees for major powers are somewhat lacking in that regard, and it's something we want to change. Today I’ll be talking about some of the stuff we’ve been busy with since then.Įver since release it’s become clear that the fanbase's interest in alternate history is far greater than we anticipated. My name is Drikus and, after working briefly on DOD to help out the Content Designers on HOI4 back then, I re-joined the team in the summer to work on the next expansion, working with and on all that CD goodness. Hello everyone, and welcome to a new dev diary for the 1.5 “Cornflakes” update and the as-yet unannounced accompanying DLC.įor those of you who missed my introduction, I’ll briefly introduce myself.
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